Hunt: Showdown 1896 is a first person extraction shooter developed by Crytek. I joined the Hunt team in June 2024 to help with shipping the re-launch of the game as Hunt: Showdown 1896. Since then I've been part of the strike team that worked on the first maps of the game in order to bring them up to current standards. I was responsible for going over several compounds to propose and improve gameplay as well as check for quality issues and optimize them.
After being moved on Hunt, our strike team was tasked with going through the first map that shipped with the game in order to improve some gameplay aspects, sanity check after the art update and adjust view distances for optimization.