Grail is a 5v5 bomb defusal map for Counter-Strike 2 that takes place in a stylised fantasy mini golf course. The map is still in ongoing development as part of the Big Adventure Mapping Contest organized by Mapcore and FACEIT: https://www.mapcore.org/topic/29533-cs2-big-adventure-mapping-contest/
My responsibilities on the map include designing part of the layout together with Bartlomiej Guzek, playtesting, creating new assets in the editor, set dressing, designing and taking the background area to current quality, working together with Florian Wagner to create the squid tentacles and signs on the map, the fake sky in the throne room, vegetation set dressing and lighting. The project is a massive collaboration effort between the three of us, where we often go over each other's work in order to improve it based on internal and outside feedback.
Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3246527710
https://www.artstation.com/lizardmaps
https://www.artstation.com/florian_wagner